The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the ‘Battle’ button.
Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight ‘hard counters’ after a win streak.
How You Are Ranked
Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
This is why winning streaks inevitably end in a ‘wall’ of difficult matches; the system is functioning exactly as intended.
- The algorithm does not care what deck you are playing.
- With millions of players, you will occasionally draw a bad matchup.
- AI opponents ensure instant queue times for beginners.
Level-Based Matchmaking
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
However, if no such player is available, the algorithm will prioritize queue speed over level fairness, resulting in those frustrating, mismatched games.
| Algorithm Check | Weight |
|---|---|
| Elo Rating | Absolute Highest Priority |
| King Level / Card Levels | The system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds |
Maintaining Competitive Integrity
Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
The algorithm is blind; it only respects victory.