Many modern iterations of the genre have introduced powerful ‘Hero’ or ‘Commander’ units to lead the charge.
The hero you choose dictates your entire playstyle, defensive capabilities, and offensive win conditions.
Heavy Melee Commanders
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
When playing a tank commander, your strategy relies on building a massive, slow-moving ‘deathball’ of troops.
- Use dash abilities to connect to the tower instantly.
- Overwhelm with sheer numbers.
- Never send the hero in blind.
Utility and Sniper Heroes
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
| Skill Category | Best Scenario |
|---|---|
| Stealth/Invisibility | Use to secure the final hit on a critical building |
| Minion Generation | Create an instant counter-push |
Mastering Your Main
Do not just blindly pick whichever commander is currently dominating the competitive meta.
Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.
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