Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful ‘Beatdown’ strategy.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
The Splash Damage Sweepers
These units are designed specifically to solve the tank’s biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
- Pulling all enemy defenders into one clump for his axe is devastating.
- Beware of the ‘Valkyrie drop’.
- Always protect your support units.
The Single-Target Assassins and Snipers
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
The bats swarm the enemy’s single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
| Tank Choice | Best Support Synergy |
|---|---|
| Flying Behemoth | Balloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river) |
| Ground Behemoth | Night Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) |
Magic as Support
A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.
The slow march to victory is unstoppable if supported correctly.
If you liked this article and you would certainly such as to get even more info relating to tower rush kindly go to our web-site.