Of course, it is not just the fact that Bethesda has announced it is working on licensed titled in mainstream franchises like Indiana Jones that worries gamers. There has been very little news about either Starfield or The Elder Scrolls 6 for some time. In fact, fans have had to make do with cryptic Tweets about the follow-up to Skyrim in the absence of concrete information. Meanwhile, Starfield has also been notably missing from major gaming events in recent times, but Todd Howard did confirm that it would be the studio’s biggest game to d
Todd Howard has promised that Bethesda’s upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company’s biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft’s massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and Starfield but to Doom , Fallout , and many other franchises as w
In a lengthy essay published to Bethesda.net following Microsoft’s acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard’s essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X’s next-gen technology to advance the development of both Starfield weapons|https://starfieldgalaxy.Com/ and The Elder Scrolls 6 . Most notably, Howard said that the Series X’s new hardware has led to Bethesda’s biggest engine overhaul since Oblivion . To quote the man himself, ” These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel
Information about the game is still scant regarding setting, gameplay, and story. However, according to creative director Todd Howard in a recent interview at the Develop: Brighten Conference , fans should be excited for what’s coming from a technical standpo
The inclusion of #BE3 twinkling in stars is the biggest nod that there’ll be more information on the highly anticipated Starfield . As it stands, little is known about the ambitious single-player game set in the depths of space , other than the fact Starfield has been in the works since 2008 . With Starfield already said to be about next-gen hardware and next-gen gaming , it’s no surprise that there’ll be a bit of a wait before it finally hits consoles even if this year’s E3 turns out to be the home of Xbox’s next-gen hardware announceme
Even though there’s still plenty to learn about Starfield and The Elder Scrolls VI , Bethesda has plenty of time to divulge that information. Hopefully, the coming months are years start to shed more light on each project and their potential arrival da
There was also mention that NPCs and the cities they reside in would play a larger role in Starfield. This could simply mean larger cities with more NPCs, but it could also imply that cities and the NPCs that inhabit them will have more depth, unique mechanics, and adapt to the player’s actions and progress in the main storyl
The Strand Multiplayer System is one of the finest examples of an asynchronous online network in a single-player game that encourages players to actively help and support other Porters with their structures, resources, and connecti
Bethesda has consistently made headlines over the last few months. The biggest shock came in September of last year when it was revealed that Microsoft had agreed to acquire ZeniMax Media in a deal worth $7.5 billion. This gave the Xbox parent company ownership not just of franchises such as Fallout , The Elder Scrolls , and DOOM but also of famous developers like Bethesda Game Studios and id Software. Now, it seems that Microsoft will also reap the benefits of Bethesda’s foray into AAA licensed games, a future many could have not foreseen of the RPG stu
The announcements of Starfield and The Elder Scrolls 6 generated a lot of excitement among fans, but the long silence has dampened things pretty considerably. Bethesda swears that Starfield will be worth the long wait , but before too long, it’s going to have to give fans something. This engine overhaul is worth getting excited about, to be sure, but it still pales in comparison to any actual, solid news on either Starfield or The Elder Scrolls
As a final message to fans, Hines told them all to strap in and be patient over the next few years. “Take a deep breath; you’re going to be OK. We’re going to make some stuff you’re really going to love,” he s
In a recent discussion with Gamespot at PAX Australia, Bethesda’s VP of Marketing Pete Hines spoke a bit more about both Starfield and The Elder Scrolls VI and explained why they decided to announce both games so far in advance. Hines acknowledged that while it would have likely been better to continue going down this route of announcing games only shortly before they’re ready, he said that the aim with these two reveals was to be transparent to their f